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It does have elements from other genres, however, and they increase in complexity as the game continues. Block here, kick there, shoot lasers everywhere. What do you mean 'action/adventure beat 'em up'?ĭevil Within is mostly focused on combat mechanics. Oh, and there's a story of sorts, but in true Tekken fashion, it's very vague. That being said, there's some good -if basic- design here, and I think it's worth sharing. Keep in mind, the developers were hardly given a full-on Triple A budget, so don't expect it to blow you away. Its design and controls are entirely separate from that of its parent game, and it presents enough unique traits to be seriously considered as its own work. Namco has had very few beat 'em ups to its name, and Devil Within is an admirable exploration into the genre. I won't be collecting all the devil symbols or showing off the extra mode, simply playing through the game on medium. While the game is a successor of sorts to Tekken 3 and 4's 'Tekken Force' modes, Devil Within is quite an upgrade, and I believe it's different enough to be considered its own creation. Devil Within is an action/adventure beat 'em up contained within Tekken 5, chronicling Jin Kazama's battle with the 'devil gene'. When you're in turmoil, you may experience a lot of things, but I doubt you sprout wings.

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